Search ResultsElectronic Resources 
by
Byrne, Bill, 1976-
Format:
Excerpt:
. Animation In 3D 9. Materials and Lighting 10. Motion Typography From 2D to 3D 11. MoGraph tools in Cinema 4D
by
Gindis, Elliot.
Format:
Excerpt:
Chapter Twenty Five Advanced 3D Tools I Chapter Twenty Six Advanced 3D Tools II Chapter Twenty Seven
by
Rubin, Mira.
ScienceDirect http://www.sciencedirect.com/science/book/9780240815114
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Excerpt:
, and the fundamentals of animation. Power-user tips are peppered throughout as are productivity tools
by
Hess, Roland, 1970-
ScienceDirect http://www.sciencedirect.com/science/book/9780240817576
Format:
Excerpt:
Tradigital Blender -- Chapter 1: Overview -- Chapter 2: Blender's Animation Tools and Workspaces
by
Gelphman, David.
ScienceDirect http://www.sciencedirect.com/science/book/9780123694737
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Excerpt:
and Tips; 21. Python Drawing and Quartz 2D; 22. Using Quartz in Unix Tools; Appendices.
by
Gould, David A. D.
ScienceDirect http://www.sciencedirect.com/science/book/9780120884827
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Excerpt:
programmer can design and develop customized tools and solutions. * Discusses problem solving with MEL (Maya
by
Gould, David A. D.
ScienceDirect http://www.sciencedirect.com/science/book/9781558608351
ScienceDirect https://www.sciencedirect.com/science/book/9781558608351
ScienceDirect https://www.sciencedirect.com/science/book/9781558608351
Format:
Excerpt:
functionality and develop tools and features to meet any need * Explains when to use MEL, when to use the C++
by
Luebke, David P.
ScienceDirect http://www.sciencedirect.com/science/book/9781558608382
Format:
Excerpt:
material including source code, tools, 3D models, public domain software, documentation, LOD updates, and
by
Fosner, Ron.
ScienceDirect http://www.sciencedirect.com/science/book/9781558608535
Format:
Excerpt:
: Shader Tools and Resources -- Chapter 7: Shader Buffet -- Chapter 8: Shader Reference (Part I: Vertex
by
Ahearn, Luke.
Format:
Excerpt:
textures, shaders, materials, actions, brushes, and all art from the book- all the tools you need in one
by
Gindis, Elliot.
ScienceDirect http://www.sciencedirect.com/science/book/9780123870292
Format:
Excerpt:
, Shortcuts, CUI, Design Center, and Express Tools CHAPTER 15 Advanced Design and File Management Tools
by
Hwu, Wen-mei.
Format:
Excerpt:
Tools and Techniques - Cliff Wooley, NVIDIA 26 Thrust: A Productivity-Oriented Library for CUDA 27 GPU

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