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      by 
      Smith, Brian L. (Brian Lawrence), 1972-
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      , marketing strategies, and business tools.
      by 
      Byrne, Bill, 1976-
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      . Animation In 3D 9. Materials and Lighting 10. Motion Typography From 2D to 3D 11. MoGraph tools in Cinema 4D
      by 
      Rubin, Mira.
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      , and the fundamentals of animation. Power-user tips are peppered throughout as are productivity tools
      by 
      Hess, Roland, 1970-
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      Tradigital Blender -- Chapter 1: Overview -- Chapter 2: Blender's Animation Tools and Workspaces
      by 
      Gelphman, David.
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      and Tips; 21. Python Drawing and Quartz 2D; 22. Using Quartz in Unix Tools; Appendices.
      by 
      Gould, David A. D.
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      programmer can design and develop customized tools and solutions. * Discusses problem solving with MEL (Maya
      by 
      Fosner, Ron.
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      : Shader Tools and Resources -- Chapter 7: Shader Buffet -- Chapter 8: Shader Reference (Part I: Vertex
      by 
      Gould, David A. D.
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      functionality and develop tools and features to meet any need * Explains when to use MEL, when to use the C++
      by 
      Luebke, David P.
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      material including source code, tools, 3D models, public domain software, documentation, LOD updates, and
      by 
      Hwu, Wen-mei.
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      Tools and Techniques - Cliff Wooley, NVIDIA 26 Thrust: A Productivity-Oriented Library for CUDA 27 GPU
      by 
      Ahearn, Luke.
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      textures, shaders, materials, actions, brushes, and all art from the book- all the tools you need in one
      by 
      Gindis, Elliot.
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      , Shortcuts, CUI, Design Center, and Express Tools CHAPTER 15 Advanced Design and File Management Tools