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      by 
      Nijholt, Anton. editor.
      Format: 
      Excerpt: 
      design games and playful applications, architecture design and playability, and mischief and humor in
      by 
      Mansutti, Alessandro. author.
      Format: 
      Excerpt: 
      savings, compared with the standard product design process in which digital 3D models and physical
      by 
      Nakatsu, Ryohei. editor.
      Format: 
      Excerpt: 
      as digital entertainment; technology, design/art, and sociology. The handbook consists of
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