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      by 
      Bratt, Benjamin, 1963-
      Format: 
      Excerpt: 
      Rotoscoping techniques and tools for the aspiring artist / Bratt, Benjamin, 1963-
      by 
      Burns, David.
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      Excerpt: 
      Selenium 1.0 testing tools beginner's guide test your web applications with multiple browsers using
      by 
      Bratt, Benjamin, 1963-
      Format: 
      Excerpt: 
      Rotoscoping techniques and tools for the aspiring artist / Bratt, Benjamin, 1963-
      by 
      Byrne, Bill, 1976-
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      Tools 4. Photoshop CS5 3D 5. Illustrator 6. After Effects and 3D 7. Beginning 3D For Real (Introduction
      by 
      Chopine, Ami.
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      -- Environments -- Rendering -- Procedures and graphs -- Scripting -- What tools to use -- Making a career out of
      by 
      McQuilkin, Kent.
      Format: 
      Excerpt: 
      Machine generated contents note: The Dynamic Dozen Under the Hood NURBS Modeling Tools Deformers
      by 
      Palamar, Todd.
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      , including the new fluid simulation tools Showcases the techniques of professionals through numerous examples
      by 
      Mullen, Tony, 1971-
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      . Shows you how to use Blender attributes and tools for professional results. Allows you to emerge with
      by 
      Smith, Brian L. (Brian Lawrence), 1972-
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      , marketing strategies, and business tools.
      by 
      Kriger, Judith.
      Format: 
      Excerpt: 
      With the development and accessibility of animation tools and techniques, filmmakers are blurring
      by 
      Byrne, Bill, 1976-
      Format: 
      Excerpt: 
      . Animation In 3D 9. Materials and Lighting 10. Motion Typography From 2D to 3D 11. MoGraph tools in Cinema 4D
      by 
      Hess, Roland, 1970-
      Format: 
      Excerpt: 
      Tradigital Blender -- Chapter 1: Overview -- Chapter 2: Blender's Animation Tools and Workspaces
      by 
      Lanier, Lee, 1966-
      Format: 
      Excerpt: 
      shading and rendering tools to prepare your renders for film, video, and games. Learn industry techniques
      by 
      Gould, David A. D.
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      programmer can design and develop customized tools and solutions. * Discusses problem solving with MEL (Maya
      by 
      Gould, David A. D.
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      functionality and develop tools and features to meet any need * Explains when to use MEL, when to use the C++
      by 
      Montgomery, Lee, 1973-
      Format: 
      Excerpt: 
      animation that all great animators need to know. Discover the tools, techniques and processes used in
      by 
      Lapidus, Richard.
      Format: 
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      tools, students spend most of their time learning how to model, yet never actually learn what it means
      by 
      Gahan, Andrew.
      Format: 
      Excerpt: 
      a simple object Extrude, Bevel, etc Graphite modeling tools Chapter 4 - Low Poly Vehicle (80 pages