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      by 
      Liu, Jiayu, author.
      Format: 
      Excerpt: 
      . However, the change in perspective and character embodiment as a part of player agency is rarely explored
      by 
      Raitz, Daniel Edward, author.
      Format: 
      Excerpt: 
      abstraction, character being any object that possesses ethos, pathos, and a touch of logos. Inspired by and
      by 
      Prusa, Joseph Daniel, author. (orcid)0000-0001-7731-9894
      Format: 
      Excerpt: 
      This dissertation proposes two new techniques for character-level learning, log(m) character
      by 
      Drake, John, author.
      Format: 
      Excerpt: 
      In video games, state of the art non-player character (NPC) behavior generation typically depends
      by 
      Juarez Perez, Alain, author.
      Format: 
      Excerpt: 
      proposed where the behavioral capabilities of the character are considered during the path planning stage