Search ResultsElectronic Resources 
by
Liu, Jiayu, author.
Format:
Excerpt:
. However, the change in perspective and character embodiment as a part of player agency is rarely explored
by
Raitz, Daniel Edward, author.
Format:
Excerpt:
abstraction, character being any object that possesses ethos, pathos, and a touch of logos. Inspired by and
by
Prusa, Joseph Daniel, author. (orcid)0000-0001-7731-9894
Format:
Excerpt:
This dissertation proposes two new techniques for character-level learning, log(m) character
by
Drake, John, author.
Format:
Excerpt:
In video games, state of the art non-player character (NPC) behavior generation typically depends
by
Juarez Perez, Alain, author.
Format:
Excerpt:
proposed where the behavioral capabilities of the character are considered during the path planning stage

Select an Action





