Search Results for Computer graphics. - Narrowed by: E-Library SirsiDynix Enterprise http://katalog.baskent.edu.tr/client/en_US/default/default/qu$003dComputer$002bgraphics.$0026qf$003dLOCATION$002509Shelf$002bLocation$0025091$00253AELIBRARY$002509E-Library$0026ps$003d300?dt=list 2026-07-03T13:40:01Z Up and running with AutoCAD 2012 2D version ent://SD_ILS/0/SD_ILS:133411 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Gindis, Elliot.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123984081">http://www.sciencedirect.com/science/book/9780123984081</a><br/>Format:&#160;Electronic Resources<br/> Tradigital Blender a CG Animator's Guide to Applying the Classic Principles of Animation. ent://SD_ILS/0/SD_ILS:137353 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Hess, Roland.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817576">http://www.sciencedirect.com/science/book/9780240817576</a><br/>Format:&#160;Electronic Resources<br/> 3ds Max Modeling for Games Insider's Guide to Game Character, Vehicle, and Environment Modeling. Volume I ent://SD_ILS/0/SD_ILS:137354 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Gahan, Andrew.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Electronic Resources<br/> Up and running with AutoCAD 2012. 2D and 3D drawing and modeling ent://SD_ILS/0/SD_ILS:137245 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Gindis, Elliot.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123870292">http://www.sciencedirect.com/science/book/9780123870292</a><br/>Format:&#160;Electronic Resources<br/> Up and running with AutoCAD 2012. 2D drawing and modeling ent://SD_ILS/0/SD_ILS:137269 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Gindis, Elliot.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123876836">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/> 3D motion graphics for 2D artists conquering the 3rd dimension ent://SD_ILS/0/SD_ILS:137146 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Byrne, Bill, 1976-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815336">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/> 3D game textures create professioal game art using Photoshop ent://SD_ILS/0/SD_ILS:137381 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Ahearn, Luke.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/> 3D art essentials the fundamentals of 3D modeling, texturing, and animation ent://SD_ILS/0/SD_ILS:137341 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Chopine, Ami.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814711">http://www.sciencedirect.com/science/book/9780240814711</a><br/>Format:&#160;Electronic Resources<br/> Cinema 4D the artist's project sourcebook ent://SD_ILS/0/SD_ILS:137355 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;McQuilkin, Kent.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814506">http://www.sciencedirect.com/science/book/9780240814506</a><br/>Format:&#160;Electronic Resources<br/> Managing Market Complexity The Approach of Artificial Economics ent://SD_ILS/0/SD_ILS:140383 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Teglio, Andrea. editor.<br/><a href="http://dx.doi.org/10.1007/978-3-642-31301-1">http://dx.doi.org/10.1007/978-3-642-31301-1</a><br/>Format:&#160;Electronic Resources<br/> Employment Location in Cities and Regions Models and Applications ent://SD_ILS/0/SD_ILS:140391 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Pagliara, Francesca. editor.<br/><a href="http://dx.doi.org/10.1007/978-3-642-31779-8">http://dx.doi.org/10.1007/978-3-642-31779-8</a><br/>Format:&#160;Electronic Resources<br/> Up and running with AutoCAD 2013 2D and 3D drawing and modeling ent://SD_ILS/0/SD_ILS:133400 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Gindis, Elliot.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123984166">http://www.sciencedirect.com/science/book/9780123984166</a><br/>Format:&#160;Electronic Resources<br/> 3ds max design architectural visualization for intermediate users ent://SD_ILS/0/SD_ILS:137127 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Smith, Brian L. 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Volume 1 ent://SD_ILS/0/SD_ILS:137363 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Gahan, Andrew.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Electronic Resources<br/> 3ds max modeling for games. Volume II, Insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:137148 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Gahan, Andrew.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/> GPU computing gems ent://SD_ILS/0/SD_ILS:137223 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Hwu, Wen-mei.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123859631">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/> CUDA application design and development ent://SD_ILS/0/SD_ILS:137217 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Farber, Rob.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123884268">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/> Real-World Flash Game Development How to Follow Best Practices AND Keep Your Sanity. ent://SD_ILS/0/SD_ILS:137200 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Griffith, Christopher.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format:&#160;Electronic Resources<br/> Filming the fantastic a guide to visual effects cinematography ent://SD_ILS/0/SD_ILS:137359 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Sawicki, Mark.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814735">http://www.sciencedirect.com/science/book/9780240814735</a><br/>Format:&#160;Electronic Resources<br/> Game physics engine development how to build a robust commercial-grade physics engine for your game ent://SD_ILS/0/SD_ILS:137337 2026-07-03T13:40:01Z 2026-07-03T13:40:01Z by&#160;Millington, Ian.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123819765">http://www.sciencedirect.com/science/book/9780123819765</a><br/>Format:&#160;Electronic Resources<br/>