Search Results for Computer graphics. - Narrowed by: E-LibrarySirsiDynix Enterprisehttp://katalog.baskent.edu.tr/client/en_US/default/default/qu$003dComputer$002bgraphics.$0026qf$003dLOCATION$002509Shelf$002bLocation$0025091$00253AELIBRARY$002509E-Library$0026ps$003d300?dt=list2026-07-03T13:40:01ZUp and running with AutoCAD 2012 2D versionent://SD_ILS/0/SD_ILS:1334112026-07-03T13:40:01Z2026-07-03T13:40:01Zby Gindis, Elliot.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123984081">http://www.sciencedirect.com/science/book/9780123984081</a><br/>Format: Electronic Resources<br/>Tradigital Blender a CG Animator's Guide to Applying the Classic Principles of Animation.ent://SD_ILS/0/SD_ILS:1373532026-07-03T13:40:01Z2026-07-03T13:40:01Zby Hess, Roland.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817576">http://www.sciencedirect.com/science/book/9780240817576</a><br/>Format: Electronic Resources<br/>3ds Max Modeling for Games Insider's Guide to Game Character, Vehicle, and Environment Modeling. Volume Ient://SD_ILS/0/SD_ILS:1373542026-07-03T13:40:01Z2026-07-03T13:40:01Zby Gahan, Andrew.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Electronic Resources<br/>Up and running with AutoCAD 2012. 2D and 3D drawing and modelingent://SD_ILS/0/SD_ILS:1372452026-07-03T13:40:01Z2026-07-03T13:40:01Zby Gindis, Elliot.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123870292">http://www.sciencedirect.com/science/book/9780123870292</a><br/>Format: Electronic Resources<br/>Up and running with AutoCAD 2012. 2D drawing and modelingent://SD_ILS/0/SD_ILS:1372692026-07-03T13:40:01Z2026-07-03T13:40:01Zby Gindis, Elliot.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123876836">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>3D motion graphics for 2D artists conquering the 3rd dimensionent://SD_ILS/0/SD_ILS:1371462026-07-03T13:40:01Z2026-07-03T13:40:01Zby Byrne, Bill, 1976-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815336">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>3D game textures create professioal game art using Photoshopent://SD_ILS/0/SD_ILS:1373812026-07-03T13:40:01Z2026-07-03T13:40:01Zby Ahearn, Luke.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>3D art essentials the fundamentals of 3D modeling, texturing, and animationent://SD_ILS/0/SD_ILS:1373412026-07-03T13:40:01Z2026-07-03T13:40:01Zby Chopine, Ami.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814711">http://www.sciencedirect.com/science/book/9780240814711</a><br/>Format: Electronic Resources<br/>Cinema 4D the artist's project sourcebookent://SD_ILS/0/SD_ILS:1373552026-07-03T13:40:01Z2026-07-03T13:40:01Zby McQuilkin, Kent.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814506">http://www.sciencedirect.com/science/book/9780240814506</a><br/>Format: Electronic Resources<br/>Managing Market Complexity The Approach of Artificial Economicsent://SD_ILS/0/SD_ILS:1403832026-07-03T13:40:01Z2026-07-03T13:40:01Zby Teglio, Andrea. editor.<br/><a href="http://dx.doi.org/10.1007/978-3-642-31301-1">http://dx.doi.org/10.1007/978-3-642-31301-1</a><br/>Format: Electronic Resources<br/>Employment Location in Cities and Regions Models and Applicationsent://SD_ILS/0/SD_ILS:1403912026-07-03T13:40:01Z2026-07-03T13:40:01Zby Pagliara, Francesca. editor.<br/><a href="http://dx.doi.org/10.1007/978-3-642-31779-8">http://dx.doi.org/10.1007/978-3-642-31779-8</a><br/>Format: Electronic Resources<br/>Up and running with AutoCAD 2013 2D and 3D drawing and modelingent://SD_ILS/0/SD_ILS:1334002026-07-03T13:40:01Z2026-07-03T13:40:01Zby Gindis, Elliot.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123984166">http://www.sciencedirect.com/science/book/9780123984166</a><br/>Format: Electronic Resources<br/>3ds max design architectural visualization for intermediate usersent://SD_ILS/0/SD_ILS:1371272026-07-03T13:40:01Z2026-07-03T13:40:01Zby Smith, Brian L. (Brian Lawrence), 1972-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>Digital Imaging and Communications in Medicine (DICOM) A Practical Introduction and Survival Guideent://SD_ILS/0/SD_ILS:1377702026-07-03T13:40:01Z2026-07-03T13:40:01Zby Pianykh, Oleg S.<br/><a href="http://dx.doi.org/10.1007/978-3-642-10850-1">http://dx.doi.org/10.1007/978-3-642-10850-1</a><br/>Format: Electronic Resources<br/>In-Memory Data Management Technology and Applicationsent://SD_ILS/0/SD_ILS:1379492026-07-03T13:40:01Z2026-07-03T13:40:01Zby Plattner, Hasso.<br/><a href="http://dx.doi.org/10.1007/978-3-642-29575-1">http://dx.doi.org/10.1007/978-3-642-29575-1</a><br/>Format: Electronic Resources<br/>GPU computing gemsent://SD_ILS/0/SD_ILS:1371922026-07-03T13:40:01Z2026-07-03T13:40:01Zby Hwu, Wen-mei.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123849885">http://www.sciencedirect.com/science/book/9780123849885</a><br/>Format: Electronic Resources<br/>Interactive InDesign CS5 take your print skills to the Web and beyondent://SD_ILS/0/SD_ILS:1373382026-07-03T13:40:01Z2026-07-03T13:40:01Zby Rubin, Mira.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815114">http://www.sciencedirect.com/science/book/9780240815114</a><br/>Format: Electronic Resources<br/>Tradigital blender a CG animator's guide to applying the classic principles of animationent://SD_ILS/0/SD_ILS:1373622026-07-03T13:40:01Z2026-07-03T13:40:01Zby Hess, Roland, 1970-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817576">http://www.sciencedirect.com/science/book/9780240817576</a><br/>Format: Electronic Resources<br/>3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1ent://SD_ILS/0/SD_ILS:1373632026-07-03T13:40:01Z2026-07-03T13:40:01Zby Gahan, Andrew.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Electronic Resources<br/>3ds max modeling for games. Volume II, Insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:1371482026-07-03T13:40:01Z2026-07-03T13:40:01Zby Gahan, Andrew.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>GPU computing gemsent://SD_ILS/0/SD_ILS:1372232026-07-03T13:40:01Z2026-07-03T13:40:01Zby Hwu, Wen-mei.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123859631">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>CUDA application design and developmentent://SD_ILS/0/SD_ILS:1372172026-07-03T13:40:01Z2026-07-03T13:40:01Zby Farber, Rob.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123884268">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>Real-World Flash Game Development How to Follow Best Practices AND Keep Your Sanity.ent://SD_ILS/0/SD_ILS:1372002026-07-03T13:40:01Z2026-07-03T13:40:01Zby Griffith, Christopher.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format: Electronic Resources<br/>Filming the fantastic a guide to visual effects cinematographyent://SD_ILS/0/SD_ILS:1373592026-07-03T13:40:01Z2026-07-03T13:40:01Zby Sawicki, Mark.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814735">http://www.sciencedirect.com/science/book/9780240814735</a><br/>Format: Electronic Resources<br/>Game physics engine development how to build a robust commercial-grade physics engine for your gameent://SD_ILS/0/SD_ILS:1373372026-07-03T13:40:01Z2026-07-03T13:40:01Zby Millington, Ian.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123819765">http://www.sciencedirect.com/science/book/9780123819765</a><br/>Format: Electronic Resources<br/>