Search Results for Computer programming - Narrowed by: Computer graphics.SirsiDynix Enterprisehttp://katalog.baskent.edu.tr/client/en_US/default/default/qu$003dComputer$002bprogramming$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026ps$003d300?dt=list2026-04-13T21:09:52ZComputer graphics programming in OpenGL with C++ent://SD_ILS/0/SD_ILS:11440862026-04-13T21:09:52Z2026-04-13T21:09:52Zby Gordon, V. Scott, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=5626361">Click to View</a><br/>Format: Electronic Resources<br/>Computer graphics programming in OpenGL with Javaent://SD_ILS/0/SD_ILS:11278662026-04-13T21:09:52Z2026-04-13T21:09:52Zby Gordon, V. Scott, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4895126">Click to View</a><br/>Format: Electronic Resources<br/>Mathematics for computer graphics and game programming : a self-teaching introductionent://SD_ILS/0/SD_ILS:11441362026-04-13T21:09:52Z2026-04-13T21:09:52Zby Kothari, D. P., author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=5629295">Click to View</a><br/>Format: Electronic Resources<br/>Processing 2 creative programming cookbook : over 90 highly-effective recipes to unleash your creativity with interactive art, graphics, computer vision, 3D, and moreent://SD_ILS/0/SD_ILS:10017842026-04-13T21:09:52Z2026-04-13T21:09:52Zby Vantomme, Jan.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1035155">Click to View</a><br/>Format: Electronic Resources<br/>Texturing & modeling : a procedural approachent://SD_ILS/0/SD_ILS:11881922026-04-13T21:09:52Z2026-04-13T21:09:52Zby Ebert, David S., 1964-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608481">http://www.sciencedirect.com/science/book/9781558608481</a><br/>Format: Electronic Resources<br/>Torque 3Dent://SD_ILS/0/SD_ILS:12069652026-04-13T21:09:52Z2026-04-13T21:09:52Zby Keleş, Aytürk, Dr., yazar<br/>Format: Books<br/>Advanced 3D game programming all in oneent://SD_ILS/0/SD_ILS:1395782026-04-13T21:09:52Z2026-04-13T21:09:52Zby Finney, Kenneth C.<br/>Format: Books<br/>Augmented reality game development : create your own augmented reality games from scratch with Unity 5ent://SD_ILS/0/SD_ILS:11225892026-04-13T21:09:52Z2026-04-13T21:09:52Zby Lanham, Micheal, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4790570">Click to View</a><br/>Format: Electronic Resources<br/>GameSalad essentials : create awesome cross-platform games in no time, and with no codingent://SD_ILS/0/SD_ILS:10455792026-04-13T21:09:52Z2026-04-13T21:09:52Zby DeQuadros, Miguel, author, cover designer.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1953233">Click to View</a><br/>Format: Electronic Resources<br/>Building levels in Unity : create exciting 3D game worlds with Unityent://SD_ILS/0/SD_ILS:10508512026-04-13T21:09:52Z2026-04-13T21:09:52Zby Gerasimov, Volodymyr, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=2075813">Click to View</a><br/>Format: Electronic Resources<br/>Learning Unity 2D game development by example : create your own line of successful 2D games with Unity!ent://SD_ILS/0/SD_ILS:10317312026-04-13T21:09:52Z2026-04-13T21:09:52Zby Pereira, Venita, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1688600">Click to View</a><br/>Format: Electronic Resources<br/>HLSL development cookbook implement stunning 3D rendering techniques using the power of HLSL and DirectX 11ent://SD_ILS/0/SD_ILS:10138352026-04-13T21:09:52Z2026-04-13T21:09:52Zby Feinstein, Doron.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1192663">Click to View</a><br/>Format: Electronic Resources<br/>OGRE 3D 1.7 application development cookbook over 50 recipes to provide world-class 3D graphics solutions with OGRE 3Dent://SD_ILS/0/SD_ILS:9972022026-04-13T21:09:52Z2026-04-13T21:09:52Zby Grinblat, Ilya.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=952092">Click to View</a><br/>Format: Electronic Resources<br/>Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.xent://SD_ILS/0/SD_ILS:9968302026-04-13T21:09:52Z2026-04-13T21:09:52Zby Creighton, Ryan Henson.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=948553">Click to View</a><br/>Format: Electronic Resources<br/>Game physicsent://SD_ILS/0/SD_ILS:9731462026-04-13T21:09:52Z2026-04-13T21:09:52Zby Eberly, David H.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=648814">Click to View</a><br/>Format: Electronic Resources<br/>Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quicklyent://SD_ILS/0/SD_ILS:9971482026-04-13T21:09:52Z2026-04-13T21:09:52Zby Creighton, Ryan Henson.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=951566">Click to View</a><br/>Format: Electronic Resources<br/>3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA gamesent://SD_ILS/0/SD_ILS:9970882026-04-13T21:09:52Z2026-04-13T21:09:52Zby James, Sean.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=951144">Click to View</a><br/>Format: Electronic Resources<br/>Networked graphics : building networked games and virtual environmentsent://SD_ILS/0/SD_ILS:11929842026-04-13T21:09:52Z2026-04-13T21:09:52Zby Steed, Anthony.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format: Electronic Resources<br/>3D game textures create professioal game art using Photoshopent://SD_ILS/0/SD_ILS:1373812026-04-13T21:09:52Z2026-04-13T21:09:52Zby Ahearn, Luke.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>Object-oriented graphics programming in C++ent://SD_ILS/0/SD_ILS:11819292026-04-13T21:09:52Z2026-04-13T21:09:52Zby Stevens, Roger T., 1927-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780126683189">http://www.sciencedirect.com/science/book/9780126683189</a><br/>Format: Electronic Resources<br/>Unity 3D UI essentials : leverage the power of the new and improved UI system for Unity to enhance your games and appsent://SD_ILS/0/SD_ILS:10453992026-04-13T21:09:52Z2026-04-13T21:09:52Zby Jackson, Simon, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1936744">Click to View</a><br/>Format: Electronic Resources<br/>Unity Game Development Scripting : write efficient C# scripts to create modular key game elements that are usable for any kind of Unity projectent://SD_ILS/0/SD_ILS:10435982026-04-13T21:09:52Z2026-04-13T21:09:52Zby D'Aoust, Kyle , author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1910117">Click to View</a><br/>Format: Electronic Resources<br/>Maya studio projects game environments and propsent://SD_ILS/0/SD_ILS:9613462026-04-13T21:09:52Z2026-04-13T21:09:52Zby McKinley, Michael (Michael T.)<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=484886">Click to View</a><br/>Format: Electronic Resources<br/>Unity Shaders and effects cookbook discover how to make your Unity projects look stunning with Shaders and screen effectsent://SD_ILS/0/SD_ILS:10150032026-04-13T21:09:52Z2026-04-13T21:09:52Zby Lammers, Kenneth.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1214971">Click to View</a><br/>Format: Electronic Resources<br/>A programmer's geometryent://SD_ILS/0/SD_ILS:11751822026-04-13T21:09:52Z2026-04-13T21:09:52Zby Bowyer, Adrian.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780408012423">http://www.sciencedirect.com/science/book/9780408012423</a><br/>Format: Electronic Resources<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:9855202026-04-13T21:09:52Z2026-04-13T21:09:52Zby Dunn, Fletcher.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=800971">Click to View</a><br/>Format: Electronic Resources<br/>Programming with Quartz : 2D and PDF graphics in Mac Os Xent://SD_ILS/0/SD_ILS:11869932026-04-13T21:09:52Z2026-04-13T21:09:52Zby Gelphman, David.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694737">http://www.sciencedirect.com/science/book/9780123694737</a><br/>Format: Electronic Resources<br/>GPU computing gemsent://SD_ILS/0/SD_ILS:1371922026-04-13T21:09:52Z2026-04-13T21:09:52Zby Hwu, Wen-mei.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123849885">http://www.sciencedirect.com/science/book/9780123849885</a><br/>Format: Electronic Resources<br/>GPU computing gemsent://SD_ILS/0/SD_ILS:11835422026-04-13T21:09:52Z2026-04-13T21:09:52Zby Hwu, Wen-mei.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123849885">http://www.sciencedirect.com/science/book/9780123849885</a><br/>Format: Electronic Resources<br/>Advanced graphics programming using openGLent://SD_ILS/0/SD_ILS:11881402026-04-13T21:09:52Z2026-04-13T21:09:52Zby McReynolds, Tom.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558606593">http://www.sciencedirect.com/science/book/9781558606593</a><br/>Format: Electronic Resources<br/>Complete Maya programming. Vol. II : an in-depth guide to 3D fundamentals, geometry, and modelingent://SD_ILS/0/SD_ILS:11867892026-04-13T21:09:52Z2026-04-13T21:09:52Zby Gould, David A. D.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format: Electronic Resources<br/>Real-time shader programming : covering DirectX 9.0ent://SD_ILS/0/SD_ILS:11884742026-04-13T21:09:52Z2026-04-13T21:09:52Zby Fosner, Ron.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608535">http://www.sciencedirect.com/science/book/9781558608535</a><br/>Format: Electronic Resources<br/>Non-photorealistic computer graphics : modeling, rendering, and animationent://SD_ILS/0/SD_ILS:11881722026-04-13T21:09:52Z2026-04-13T21:09:52Zby Strothotte, Thomas, 1959-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558607873">http://www.sciencedirect.com/science/book/9781558607873</a><br/>Format: Electronic Resources<br/>Physically based rendering : from theory to implementationent://SD_ILS/0/SD_ILS:11871932026-04-13T21:09:52Z2026-04-13T21:09:52Zby Pharr, Matt.<br/>ScienceDirect <a href="https://www.sciencedirect.com/science/book/9780125531801">https://www.sciencedirect.com/science/book/9780125531801</a><br/>Format: Electronic Resources<br/>Curves and surfaces for CAGD : a practical guideent://SD_ILS/0/SD_ILS:11881572026-04-13T21:09:52Z2026-04-13T21:09:52Zby Farin, Gerald E.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558607378">http://www.sciencedirect.com/science/book/9781558607378</a><br/>Format: Electronic Resources<br/>