Search Results for Computer programming - Narrowed by: Computer graphics. SirsiDynix Enterprise http://katalog.baskent.edu.tr/client/en_US/default/default/qu$003dComputer$002bprogramming$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026ps$003d300?dt=list 2026-04-13T21:09:52Z Computer graphics programming in OpenGL with C++ ent://SD_ILS/0/SD_ILS:1144086 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Gordon, V. Scott, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=5626361">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Computer graphics programming in OpenGL with Java ent://SD_ILS/0/SD_ILS:1127866 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Gordon, V. Scott, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4895126">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mathematics for computer graphics and game programming : a self-teaching introduction ent://SD_ILS/0/SD_ILS:1144136 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Kothari, D. P., author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=5629295">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Processing 2 creative programming cookbook : over 90 highly-effective recipes to unleash your creativity with interactive art, graphics, computer vision, 3D, and more ent://SD_ILS/0/SD_ILS:1001784 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Vantomme, Jan.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1035155">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Texturing &amp; modeling : a procedural approach ent://SD_ILS/0/SD_ILS:1188192 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Ebert, David S., 1964-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608481">http://www.sciencedirect.com/science/book/9781558608481</a><br/>Format:&#160;Electronic Resources<br/> Torque 3D ent://SD_ILS/0/SD_ILS:1206965 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Kele&#351;, Ayt&uuml;rk, Dr., yazar<br/>Format:&#160;Books<br/> Advanced 3D game programming all in one ent://SD_ILS/0/SD_ILS:139578 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Finney, Kenneth C.<br/>Format:&#160;Books<br/> Augmented reality game development : create your own augmented reality games from scratch with Unity 5 ent://SD_ILS/0/SD_ILS:1122589 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Lanham, Micheal, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4790570">Click to View</a><br/>Format:&#160;Electronic Resources<br/> GameSalad essentials : create awesome cross-platform games in no time, and with no coding ent://SD_ILS/0/SD_ILS:1045579 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;DeQuadros, Miguel, author, cover designer.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1953233">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Building levels in Unity : create exciting 3D game worlds with Unity ent://SD_ILS/0/SD_ILS:1050851 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Gerasimov, Volodymyr, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=2075813">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Learning Unity 2D game development by example : create your own line of successful 2D games with Unity! ent://SD_ILS/0/SD_ILS:1031731 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Pereira, Venita, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1688600">Click to View</a><br/>Format:&#160;Electronic Resources<br/> HLSL development cookbook implement stunning 3D rendering techniques using the power of HLSL and DirectX 11 ent://SD_ILS/0/SD_ILS:1013835 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Feinstein, Doron.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1192663">Click to View</a><br/>Format:&#160;Electronic Resources<br/> OGRE 3D 1.7 application development cookbook over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D ent://SD_ILS/0/SD_ILS:997202 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Grinblat, Ilya.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=952092">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x ent://SD_ILS/0/SD_ILS:996830 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Creighton, Ryan Henson.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=948553">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game physics ent://SD_ILS/0/SD_ILS:973146 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Eberly, David H.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=648814">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly ent://SD_ILS/0/SD_ILS:997148 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Creighton, Ryan Henson.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=951566">Click to View</a><br/>Format:&#160;Electronic Resources<br/> 3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games ent://SD_ILS/0/SD_ILS:997088 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;James, Sean.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=951144">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Networked graphics : building networked games and virtual environments ent://SD_ILS/0/SD_ILS:1192984 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Steed, Anthony.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format:&#160;Electronic Resources<br/> 3D game textures create professioal game art using Photoshop ent://SD_ILS/0/SD_ILS:137381 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Ahearn, Luke.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/> Object-oriented graphics programming in C++ ent://SD_ILS/0/SD_ILS:1181929 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Stevens, Roger T., 1927-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780126683189">http://www.sciencedirect.com/science/book/9780126683189</a><br/>Format:&#160;Electronic Resources<br/> Unity 3D UI essentials : leverage the power of the new and improved UI system for Unity to enhance your games and apps ent://SD_ILS/0/SD_ILS:1045399 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Jackson, Simon, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1936744">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity Game Development Scripting : write efficient C# scripts to create modular key game elements that are usable for any kind of Unity project ent://SD_ILS/0/SD_ILS:1043598 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;D'Aoust, Kyle , author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1910117">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Maya studio projects game environments and props ent://SD_ILS/0/SD_ILS:961346 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;McKinley, Michael (Michael T.)<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=484886">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity Shaders and effects cookbook discover how to make your Unity projects look stunning with Shaders and screen effects ent://SD_ILS/0/SD_ILS:1015003 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Lammers, Kenneth.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1214971">Click to View</a><br/>Format:&#160;Electronic Resources<br/> A programmer's geometry ent://SD_ILS/0/SD_ILS:1175182 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Bowyer, Adrian.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780408012423">http://www.sciencedirect.com/science/book/9780408012423</a><br/>Format:&#160;Electronic Resources<br/> 3D math primer for graphics and game development ent://SD_ILS/0/SD_ILS:985520 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Dunn, Fletcher.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=800971">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Programming with Quartz : 2D and PDF graphics in Mac Os X ent://SD_ILS/0/SD_ILS:1186993 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Gelphman, David.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694737">http://www.sciencedirect.com/science/book/9780123694737</a><br/>Format:&#160;Electronic Resources<br/> GPU computing gems ent://SD_ILS/0/SD_ILS:137192 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Hwu, Wen-mei.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123849885">http://www.sciencedirect.com/science/book/9780123849885</a><br/>Format:&#160;Electronic Resources<br/> GPU computing gems ent://SD_ILS/0/SD_ILS:1183542 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Hwu, Wen-mei.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123849885">http://www.sciencedirect.com/science/book/9780123849885</a><br/>Format:&#160;Electronic Resources<br/> Advanced graphics programming using openGL ent://SD_ILS/0/SD_ILS:1188140 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;McReynolds, Tom.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558606593">http://www.sciencedirect.com/science/book/9781558606593</a><br/>Format:&#160;Electronic Resources<br/> Complete Maya programming. Vol. II : an in-depth guide to 3D fundamentals, geometry, and modeling ent://SD_ILS/0/SD_ILS:1186789 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Gould, David A. D.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format:&#160;Electronic Resources<br/> Real-time shader programming : covering DirectX 9.0 ent://SD_ILS/0/SD_ILS:1188474 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Fosner, Ron.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608535">http://www.sciencedirect.com/science/book/9781558608535</a><br/>Format:&#160;Electronic Resources<br/> Non-photorealistic computer graphics : modeling, rendering, and animation ent://SD_ILS/0/SD_ILS:1188172 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Strothotte, Thomas, 1959-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558607873">http://www.sciencedirect.com/science/book/9781558607873</a><br/>Format:&#160;Electronic Resources<br/> Physically based rendering : from theory to implementation ent://SD_ILS/0/SD_ILS:1187193 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Pharr, Matt.<br/>ScienceDirect <a href="https://www.sciencedirect.com/science/book/9780125531801">https://www.sciencedirect.com/science/book/9780125531801</a><br/>Format:&#160;Electronic Resources<br/> Curves and surfaces for CAGD : a practical guide ent://SD_ILS/0/SD_ILS:1188157 2026-04-13T21:09:52Z 2026-04-13T21:09:52Z by&#160;Farin, Gerald E.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558607378">http://www.sciencedirect.com/science/book/9781558607378</a><br/>Format:&#160;Electronic Resources<br/>