Search Results for Computer simulation. - Narrowed by: Three-dimensional display systems. SirsiDynix Enterprise http://katalog.baskent.edu.tr/client/en_US/default/default/qu$003dComputer$002bsimulation.$0026qf$003dSUBJECT$002509Subject$002509Three-dimensional$002bdisplay$002bsystems.$002509Three-dimensional$002bdisplay$002bsystems.$0026ps$003d300?dt=list 2026-06-21T16:00:13Z Blender 3D by example : design a complete workflow with Blender to create stunning 3D scenes and films step by step! ent://SD_ILS/0/SD_ILS:1104614 2026-06-21T16:00:13Z 2026-06-21T16:00:13Z by&#160;Caudron, Romain, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4191274">Click to View</a><br/>Format:&#160;Electronic Resources<br/> 3ds max design architectural visualization : for intermediate users ent://SD_ILS/0/SD_ILS:1118185 2026-06-21T16:00:13Z 2026-06-21T16:00:13Z by&#160;Smith, Brian L. (Brian Lawrence), 1972- author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4689280">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game physics ent://SD_ILS/0/SD_ILS:973146 2026-06-21T16:00:13Z 2026-06-21T16:00:13Z by&#160;Eberly, David H.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=648814">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Bounce, tumble, and splash! simulating the physical world with Blender 3D ent://SD_ILS/0/SD_ILS:946541 2026-06-21T16:00:13Z 2026-06-21T16:00:13Z by&#160;Mullen, Tony, 1971-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=353312">Click to View</a><br/>Format:&#160;Electronic Resources<br/> 3ds max design architectural visualization for intermediate users ent://SD_ILS/0/SD_ILS:137127 2026-06-21T16:00:13Z 2026-06-21T16:00:13Z by&#160;Smith, Brian L. (Brian Lawrence), 1972-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/> Level of detail for 3D graphics ent://SD_ILS/0/SD_ILS:1188188 2026-06-21T16:00:13Z 2026-06-21T16:00:13Z by&#160;Luebke, David P.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608382">http://www.sciencedirect.com/science/book/9781558608382</a><br/>Format:&#160;Electronic Resources<br/>