Search Results for Three-dimensional display systems. - Narrowed by: Ba&#351;kent Library SirsiDynix Enterprise http://katalog.baskent.edu.tr/client/en_US/default/default/qu$003dThree-dimensional$002bdisplay$002bsystems.$0026qf$003dLIBRARY$002509Library$0025091$00253ABASKENT$002509Ba$0025C5$00259Fkent$002bLibrary$0026ic$003dtrue$0026ps$003d300? 2026-01-25T04:28:56Z AutoCAD 2018 3D modeling. ent://SD_ILS/0/SD_ILS:1127837 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Hamad, Munir M., author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4895086">Click to View</a><br/>Format:&#160;Electronic Resources<br/> 3D video : from capture to diffusion ent://SD_ILS/0/SD_ILS:1024037 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Lucas, Laurent.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1576680">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Blender 3D by example : design a complete workflow with Blender to create stunning 3D scenes and films step by step! ent://SD_ILS/0/SD_ILS:1104614 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Caudron, Romain, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4191274">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity 3D UI essentials : leverage the power of the new and improved UI system for Unity to enhance your games and apps ent://SD_ILS/0/SD_ILS:1045399 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Jackson, Simon, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1936744">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Three.js cookbook : over 80 shortcuts, solutions, and recipes that allow you to create the most stunning visualizations and 3D scenes using the Three.js library ent://SD_ILS/0/SD_ILS:1045574 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Dirksen, Jos, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1953228">Click to View</a><br/>Format:&#160;Electronic Resources<br/> 3D displays ent://SD_ILS/0/SD_ILS:987281 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Lueder, Ernst, 1932-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=822600">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Blender 3D 2.49 architecture, buildings, and scenery ent://SD_ILS/0/SD_ILS:1009137 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Brito, Allan.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1132457">Click to View</a><br/>Format:&#160;Electronic Resources<br/> OGRE 3D 1.7 beginner's guide create real time 3D applications using OGRE 3D from scratch ent://SD_ILS/0/SD_ILS:997182 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Kerger, Felix.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=952070">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Complete Maya programming. Vol. II : an in-depth guide to 3D fundamentals, geometry, and modeling ent://SD_ILS/0/SD_ILS:1186789 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Gould, David A. D.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format:&#160;Electronic Resources<br/> Complete Maya programming : an extensive guide to MEL and the C++ API ent://SD_ILS/0/SD_ILS:1188186 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Gould, David A. D.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608351">http://www.sciencedirect.com/science/book/9781558608351</a> ScienceDirect <a href="https://www.sciencedirect.com/science/book/9781558608351">https://www.sciencedirect.com/science/book/9781558608351</a><br/>Format:&#160;Electronic Resources<br/> Autodesk 3ds Max 2014 bible ent://SD_ILS/0/SD_ILS:1022101 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Murdock, Kelly.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1527436">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Getting started with Lumion 3D ent://SD_ILS/0/SD_ILS:1025378 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Cardoso, Ciro.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1593868">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Foundations of 3D computer graphics ent://SD_ILS/0/SD_ILS:1082056 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Gortler, Steven J. (Steven Jacob), 1966-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=3339475">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Video game spaces image, play, and structure in 3D game worlds ent://SD_ILS/0/SD_ILS:1081582 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Nitsche, Michael, 1968-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=3338970">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Blender 3D basics beginner's guide : a quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7 ent://SD_ILS/0/SD_ILS:1032444 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Fisher, Gordon, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1706426">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Point-based graphics ent://SD_ILS/0/SD_ILS:940747 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Gross, Markus, 1963-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=305640">Click to View</a><br/>Format:&#160;Electronic Resources<br/> ZBrush professional tips and techniques ent://SD_ILS/0/SD_ILS:987084 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Gaboury, Paul R.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=821773">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Introduction to 3D data modeling with ArcGIS 3D analyst and Google earth ent://SD_ILS/0/SD_ILS:972825 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Kennedy, Heather.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=644874">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Three-dimensional surface topography ent://SD_ILS/0/SD_ILS:1185675 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Stout, K. J.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781857180268">http://www.sciencedirect.com/science/book/9781857180268</a><br/>Format:&#160;Electronic Resources<br/> 11th international congress molded interconnect devices : scientific proceedings : selected, peer reviewed papers from the 11th International Congress Molded Interconnect Devices (MID 2014), September 24-25, 2014, Nuremberg / Fuerth, Germany ent://SD_ILS/0/SD_ILS:1043954 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;International Congress Molded Interconnect Devices (11th : 2014 : Nuremberg / Fuerth, Germany)<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1910949">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Autodesk maya 2020 ile 3b modelleme : animasyon ve oyun geli&#351;tiriciler i&ccedil;in ent://SD_ILS/0/SD_ILS:1199647 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;G&uuml;r&ccedil;ay, Ha&#351;met, yazar.<br/>Format:&#160;Books<br/> Cinema 4D ent://SD_ILS/0/SD_ILS:1199751 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Etabek, H. Deha, yazar.<br/>Format:&#160;Books<br/> Torque 3D ent://SD_ILS/0/SD_ILS:1206965 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Kele&#351;, Ayt&uuml;rk, Dr., yazar<br/>Format:&#160;Books<br/> Cinema 4D ent://SD_ILS/0/SD_ILS:1199681 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Bayraktar, Caner, yazar.<br/>Format:&#160;Books<br/> Cracking animation ent://SD_ILS/0/SD_ILS:77442 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Lord, Peter<br/>Format:&#160;Books<br/> Architectural design with SketchUp : 3d modeling, extensions, bim, rendering, making and scripting ent://SD_ILS/0/SD_ILS:1103140 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Schreyer, Alexander (Alexander C.), author, cover designer.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4040293">Click to View</a><br/>Format:&#160;Electronic Resources<br/> AutoCAD 2016 3D modeling ent://SD_ILS/0/SD_ILS:1127827 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Hamad, Munir M., author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4895075">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Introducing Autodesk Maya 2016 ent://SD_ILS/0/SD_ILS:1103185 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Derakhshani, Dariush, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4040867">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mastering Autodesk Maya 2016 ent://SD_ILS/0/SD_ILS:1104185 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Palamar, Todd, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4180376">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Augmented reality : theorie und praxis ent://SD_ILS/0/SD_ILS:1027362 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Mehler-Bicher, Anett, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1634280">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Maya visual effects the innovator's guide ent://SD_ILS/0/SD_ILS:1012260 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Keller, Eric.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1170565">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Autodesk 3ds max 2014 essentials ent://SD_ILS/0/SD_ILS:1012956 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Derakhshani, Randi L.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1184752">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Building 3D models with modo 701 ent://SD_ILS/0/SD_ILS:1019295 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Jimenez Garcia, Juan.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1389407">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Introducing Autodesk Maya 2013 ent://SD_ILS/0/SD_ILS:987102 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Derakhshani, Dariush J.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=821832">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mobile graphics 3D SoC from algorithm to chip ent://SD_ILS/0/SD_ILS:963463 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Woo, Jeong-Ho.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=529950">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Introducing Maya 2011 ent://SD_ILS/0/SD_ILS:963694 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Derakhshani, Dariush.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=533946">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mastering Mental ray rendering techniques for 3D &amp; CAD professionals ent://SD_ILS/0/SD_ILS:963706 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;O'Connor, Jennifer, 1962-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=533979">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mastering Blender ent://SD_ILS/0/SD_ILS:962692 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Mullen, Tony, 1971-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=510196">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Introducing Maya 2008 ent://SD_ILS/0/SD_ILS:944362 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Derakhshani, Dariush.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=331523">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mastering AutoCAD Civil 3D 2008 ent://SD_ILS/0/SD_ILS:943404 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Probert, Dana, 1976-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=319308">Click to View</a><br/>Format:&#160;Electronic Resources<br/> The game artist's guide to Maya ent://SD_ILS/0/SD_ILS:935008 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;McKinley, Michael (Michael T.)<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=267251">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Introducing Maya 6 3d for beginners ent://SD_ILS/0/SD_ILS:935996 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Derakhshani, Dariush.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=272197">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Introducing Maya 5 3D for beginners ent://SD_ILS/0/SD_ILS:935995 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Derakhshani, Dariush.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=272196">Click to View</a><br/>Format:&#160;Electronic Resources<br/> The Official Blender gamekit interactive 3D for artists ent://SD_ILS/0/SD_ILS:1058444 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Roosendaal, Ton.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=3017614">Click to View</a><br/>Format:&#160;Electronic Resources<br/> 3D game art f/x &amp; design ent://SD_ILS/0/SD_ILS:1087389 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Ahearn, Luke.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=3384689">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Virtual reality ent://SD_ILS/0/SD_ILS:1131243 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Rauf, Don, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=5140666">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Building levels in Unity : create exciting 3D game worlds with Unity ent://SD_ILS/0/SD_ILS:1050851 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Gerasimov, Volodymyr, author.<br/><a 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href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1968767">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Blender compositing and post processing : learn the techniques required to create believable and stunning visuals with Blender Compositor ent://SD_ILS/0/SD_ILS:1025835 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Vepakomma, Mythravarun.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1600394">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity 4 game development hotshot : develop spectacular gaming content by exploring and utilizing Unity 4 ent://SD_ILS/0/SD_ILS:1029908 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Wittayabundit, Jate, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1674874">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity AI programming essentials : Use Unity3D, a popular game development 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View</a><br/>Format:&#160;Electronic Resources<br/> Blender 3D basics beginner's guide the complete novice's guide to 3D modeling and animation ent://SD_ILS/0/SD_ILS:997192 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Fisher, Gordon F.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=952080">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Augmented reality an emerging technologies guide to AR ent://SD_ILS/0/SD_ILS:1003914 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Kipper, Gregory.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1073012">Click to View</a><br/>Format:&#160;Electronic Resources<br/> AutoCAD civil 3D essentials ent://SD_ILS/0/SD_ILS:987950 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Chappell, Eric.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=832606">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Professional WebGL programming developing 3D graphics for the web ent://SD_ILS/0/SD_ILS:993687 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Anyuru, Andreas.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=903143">Click to View</a><br/>Format:&#160;Electronic Resources<br/> 3ds max design architectural visualization : for intermediate users ent://SD_ILS/0/SD_ILS:1118185 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Smith, Brian L. (Brian Lawrence), 1972- author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4689280">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Getting started in 3D with Maya : create a project from start to finish--model, texture, rig, animate, and render in Maya ent://SD_ILS/0/SD_ILS:1118189 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Watkins, Adam (William Adam), author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=4689435">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Panda3D 1.7 game developer's cookbook over 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine ent://SD_ILS/0/SD_ILS:1008710 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Lang, Christophe.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1126732">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Blender 2.5 hotshot challenging and fun projects that will push your Blender skills to the limit ent://SD_ILS/0/SD_ILS:1022877 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Herre&ntilde;o, John E.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1561431">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement ent://SD_ILS/0/SD_ILS:1022878 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Vasconcelos, Virgilio.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1561432">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Blender 2.5 materials and textures cookbook over 80 great recipes to create life-like Blender objects ent://SD_ILS/0/SD_ILS:1022879 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Litster, Colin.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1561433">Click to View</a><br/>Format:&#160;Electronic Resources<br/> iClone 4.31 3D animation beginner's guide : animate your stories and ideas to create realistic scenes with this movie making application geared towards new and inexperienced film makers, video producers/compositors, vxf artists, and 3D artists/designers ent://SD_ILS/0/SD_ILS:996192 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;McCallum, M. D.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=943467">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity 3.x game development by example Beginner's guide ; a seat of your pants manual for building fun, groovy little games quickly with Unity 3.x ent://SD_ILS/0/SD_ILS:996830 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Creighton, Ryan Henson.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=948553">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Away3D 3.6 essentials take Flash to the next dimension by creating detailed, animated, and interactive 3D worlds with Away3D ent://SD_ILS/0/SD_ILS:996839 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Casperson, Matthew.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=948563">Click to View</a><br/>Format:&#160;Electronic Resources<br/> OpenSceneGraph 3.0 beginner's guide : create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines ent://SD_ILS/0/SD_ILS:997086 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Wang, Rui.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=951142">Click to View</a><br/>Format:&#160;Electronic Resources<br/> 3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games ent://SD_ILS/0/SD_ILS:997088 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;James, Sean.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=951144">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly ent://SD_ILS/0/SD_ILS:997148 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Creighton, Ryan Henson.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=951566">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mastering AutoCAD Civil 3D 2011 ent://SD_ILS/0/SD_ILS:968366 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Wedding, James, 1974-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=588829">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Introducing Autodesk 3ds max 2011 Autodesk official training guide ent://SD_ILS/0/SD_ILS:972103 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Derakhshani, Randi.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=624416">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game physics ent://SD_ILS/0/SD_ILS:973146 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Eberly, David H.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=648814">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Animating with Blender how to create short animations from start to finish ent://SD_ILS/0/SD_ILS:947982 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Hess, Roland, 1970-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=403774">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Blender 3D 2.49 incredible machines modeling, rendering, and animating realistic machines with Blender 3D ent://SD_ILS/0/SD_ILS:996585 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Brito, Allan.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=946917">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mobile 3D graphics with OpenGL ES and M3G ent://SD_ILS/0/SD_ILS:944017 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Pulli, Kari.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=328313">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mental ray for Maya, 3ds max, and XSI a 3d artist's guide to rendering ent://SD_ILS/0/SD_ILS:944358 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Livny, Boaz.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=331519">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Introducing 3ds Max 2008 ent://SD_ILS/0/SD_ILS:944403 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Derakhshani, Dariush.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=331664">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Photoshop CS3 Extended video and 3D bible ent://SD_ILS/0/SD_ILS:945088 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Dayley, Lisa DaNae.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=335840">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Bounce, tumble, and splash! simulating the physical world with Blender 3D ent://SD_ILS/0/SD_ILS:946541 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Mullen, Tony, 1971-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=353312">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Blender 3D architecture, buildings, and scenery : create photorealistic 3D architectural visualizations of buildings, interiors, and environmental scenery ent://SD_ILS/0/SD_ILS:1022279 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Brito, Allan.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=1531984">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Drawing the adult male head [videorecording] ent://SD_ILS/0/SD_ILS:75218 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Kato, Bob<br/>Format:&#160;Visual Materials<br/> Rhinoceros : NURBS modeling for Windows : training manual, level 1. ent://SD_ILS/0/SD_ILS:73064 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z Format:&#160;Books<br/> Physically based rendering : from theory to implementation ent://SD_ILS/0/SD_ILS:1134238 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Pharr, Matt, author.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=5226753">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Autodesk 3ds max 2012 essentials ent://SD_ILS/0/SD_ILS:978339 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Derakhshani, Randi.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=693643">Click to View</a><br/>Format:&#160;Electronic Resources<br/> 3D game development with Microsoft Silverlight 3 beginner's guide : a practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine ent://SD_ILS/0/SD_ILS:997381 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Hillar, Gast&oacute;n C.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=956364">Click to View</a><br/>Format:&#160;Electronic Resources<br/> X3D extensible 3D graphics for Web authors ent://SD_ILS/0/SD_ILS:939606 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Brutzman, Don.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=294452">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Originality in design creating a unique form language ent://SD_ILS/0/SD_ILS:75152 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Pugh, Nick.<br/>Format:&#160;Visual Materials<br/> Cinema 4D the artist's project sourcebook ent://SD_ILS/0/SD_ILS:137355 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;McQuilkin, Kent.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814506">http://www.sciencedirect.com/science/book/9780240814506</a><br/>Format:&#160;Electronic Resources<br/> Machine vision for three-dimensional scenes ent://SD_ILS/0/SD_ILS:1178944 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Freeman, Herbert.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780122667220">http://www.sciencedirect.com/science/book/9780122667220</a><br/>Format:&#160;Electronic Resources<br/> Mastering Autodesk Maya 2012 ent://SD_ILS/0/SD_ILS:986734 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Palamar, Todd.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=818780">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Maya studio projects. Photorealistic characters ent://SD_ILS/0/SD_ILS:978324 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Palamar, Todd.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=693542">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Introducing character animation with blender ent://SD_ILS/0/SD_ILS:978961 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Mullen, Tony, 1971-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=706597">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Introducing Autodesk Maya 2012 ent://SD_ILS/0/SD_ILS:979001 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Derakhshani, Dariush.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=706874">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Blender studio projects digital movie-making ent://SD_ILS/0/SD_ILS:964855 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Mullen, Tony, 1971-<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=537298">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Physically based rendering : from theory to implementation ent://SD_ILS/0/SD_ILS:1180929 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Pharr, Matt.<br/>ScienceDirect <a href="https://www.sciencedirect.com/science/book/9780123750792">https://www.sciencedirect.com/science/book/9780123750792</a><br/>Format:&#160;Electronic Resources<br/> 3ds max design architectural visualization for intermediate users ent://SD_ILS/0/SD_ILS:137127 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Smith, Brian L. (Brian Lawrence), 1972-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/> Up and running with AutoCAD 2012 2D and 3D drawing and modeling ent://SD_ILS/0/SD_ILS:982377 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Gindis, Elliot.<br/><a href="https://ebookcentral.proquest.com/lib/baskent-ebooks/detail.action?docID=745415">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Tradigital blender a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:137362 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Hess, Roland, 1970-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817576">http://www.sciencedirect.com/science/book/9780240817576</a><br/>Format:&#160;Electronic Resources<br/> Maya studio projects. 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(Liam)<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781903996119">http://www.sciencedirect.com/science/book/9781903996119</a><br/>Format:&#160;Electronic Resources<br/> Real-time shader programming : covering DirectX 9.0 ent://SD_ILS/0/SD_ILS:1188474 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Fosner, Ron.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608535">http://www.sciencedirect.com/science/book/9781558608535</a><br/>Format:&#160;Electronic Resources<br/> Level of detail for 3D graphics ent://SD_ILS/0/SD_ILS:1188188 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Luebke, David P.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608382">http://www.sciencedirect.com/science/book/9781558608382</a><br/>Format:&#160;Electronic Resources<br/> Up and running with AutoCAD 2012. 2D and 3D drawing and modeling ent://SD_ILS/0/SD_ILS:1183956 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Gindis, Elliot.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123870292">http://www.sciencedirect.com/science/book/9780123870292</a><br/>Format:&#160;Electronic Resources<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:137204 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Watkins, Adam.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format:&#160;Electronic Resources<br/> Up and running with AutoCAD 2012. 2D and 3D drawing and modeling ent://SD_ILS/0/SD_ILS:137245 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Gindis, Elliot.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123870292">http://www.sciencedirect.com/science/book/9780123870292</a><br/>Format:&#160;Electronic Resources<br/> X3D : extensible 3D graphics for Web authors ent://SD_ILS/0/SD_ILS:1186793 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Brutzman, Don.<br/>ScienceDirect <a href="https://www.sciencedirect.com/science/book/9780120885008">https://www.sciencedirect.com/science/book/9780120885008</a><br/>Format:&#160;Electronic Resources<br/> Geometric tools for computer graphics ent://SD_ILS/0/SD_ILS:1188127 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Schneider, Philip J., 1959-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558605947">http://www.sciencedirect.com/science/book/9781558605947</a><br/>Format:&#160;Electronic Resources<br/> Techniques for 3-D machine perception ent://SD_ILS/0/SD_ILS:1181460 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Rosenfeld, Azriel, 1931-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780444879011">http://www.sciencedirect.com/science/book/9780444879011</a><br/>Format:&#160;Electronic Resources<br/> Virtual reality systems ent://SD_ILS/0/SD_ILS:1178307 2026-01-25T04:28:56Z 2026-01-25T04:28:56Z by&#160;Earnshaw, Rae A., 1944-<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780122277481">http://www.sciencedirect.com/science/book/9780122277481</a><br/>Format:&#160;Electronic Resources<br/>