Arama Sonuçları - Daraltılmış: English - 2011 - Computer animation. - Computer science.SirsiDynix Enterprisehttp://katalog.baskent.edu.tr/client/tr_TR/defaulttr/defaulttr/qf$003dLANGUAGE$002509Language$002509ENG$002509English$0026qf$003dPUBDATE$002509Yay$0025C4$0025B1n$002bY$0025C4$0025B1l$0025C4$0025B1$0025092011$0025092011$0026qf$003dSUBJECT$002509Konu$002509Computer$002banimation.$002509Computer$002banimation.$0026qf$003dSUBJECT$002509Konu$002509Computer$002bscience.$002509Computer$002bscience.$0026ps$003d300?dt=list2024-09-24T23:40:27ZReal-World Flash Game Development How to Follow Best Practices AND Keep Your Sanity.ent://SD_ILS/0/SD_ILS:1372002024-09-24T23:40:27Z2024-09-24T23:40:27Zby Griffith, Christopher.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format: Elektronik Kaynak<br/>3ds Max Modeling for Games Insider's Guide to Game Character, Vehicle, and Environment Modeling. Volume Ient://SD_ILS/0/SD_ILS:1373542024-09-24T23:40:27Z2024-09-24T23:40:27Zby Gahan, Andrew.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Elektronik Kaynak<br/>