Arama Sonu&ccedil;lar&#305; - Daralt&#305;lm&#305;&#351;: Electronic books. - Computer graphics. - Gahan, Andrew. SirsiDynix Enterprise http://katalog.baskent.edu.tr/client/tr_TR/defaulttr/defaulttr/qf$003dSUBJECT$002509Konu$002509Electronic$002bbooks.$002509Electronic$002bbooks.$0026qf$003dSUBJECT$002509Konu$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026qf$003dAUTHOR$002509Yazar$002509Gahan$00252C$002bAndrew.$002509Gahan$00252C$002bAndrew.$0026ps$003d300;jsessionid=15ADE81C51FB5A53984981BFFFC50909? 2024-06-06T11:55:50Z 3ds max modeling for games. Volume II, Insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:137148 2024-06-06T11:55:50Z 2024-06-06T11:55:50Z by&#160;Gahan, Andrew.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Elektronik Kaynak<br/> 3ds Max Modeling for Games Insider's Guide to Game Character, Vehicle, and Environment Modeling. Volume I ent://SD_ILS/0/SD_ILS:137354 2024-06-06T11:55:50Z 2024-06-06T11:55:50Z by&#160;Gahan, Andrew.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Elektronik Kaynak<br/> 3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1 ent://SD_ILS/0/SD_ILS:137363 2024-06-06T11:55:50Z 2024-06-06T11:55:50Z by&#160;Gahan, Andrew.<br/>ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Elektronik Kaynak<br/>