Rim: Explore a Change of Perspective in Virtual Reality
tarafından
Liu, Jiayu, author.
Başlık
:
Rim: Explore a Change of Perspective in Virtual Reality
Yazar
:
Liu, Jiayu, author.
ISBN
:
9780438053021
Yazar Ek Girişi
:
Liu, Jiayu, author.
Fiziksel Tanımlama
:
1 electronic resource (21 pages)
Genel Not
:
Source: Masters Abstracts International, Volume: 57-06M(E).
Advisors: Celia Pearce Committee members: Casper Harteveld.
Özet
:
Player perspective is a vital and rudimentary component of game design. Perspective defines points of view (POV) and what the player as a particular character can both see and interact with. Perspective can greatly affect player agency in making decisions and getting feedback from the game world. However, the change in perspective and character embodiment as a part of player agency is rarely explored in video games. In the paper, Rim is introduced as an adventure spatial puzzle game in VR which uses the core mechanic of changing perspective as the principal form of player agency.
Notlar
:
School code: 0160
Konu Başlığı
:
Design.
Computer science.
Multimedia communications.
Tüzel Kişi Ek Girişi
:
Northeastern University. Department of Game Design.
Elektronik Erişim
:
| Yer Numarası | Demirbaş Numarası | Shelf Location | Shelf Location | Holding Information |
|---|
| XX(688103.1) | 688103-1001 | Proquest E-Tez Koleksiyonu | Proquest E-Tez Koleksiyonu | |