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by
Lebowitz, Josiah.
ScienceDirect http://www.sciencedirect.com/science/book/9780240817170
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GAMES -- Video & Electronic.
by
Millington, Ian.
ScienceDirect http://www.sciencedirect.com/science/book/9780123819765
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GAMES -- Video & Electronic.
by
Zackariasson, Peter, 1972-
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software industry / Casey O'Donnell -- Video games : a subcultural industry / Mikolaj Dymek -- Marketing of
by
Wang, Mengying, author.
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E-Sports, known as electronic sports, professional video gaming or pro gaming, refers to the use of
by
Tyre, Anthony, author. (orcid)0000-0002-0315-8407
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categorized as athletes. E-sports is the term used to describe professional/competitive video games. In the
by
Nabulsi, Ala-Addin, author.
Format:
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with them, and they are still used to this day. Even for video games a physical tool (controller) is