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Design, Implementation, and Evaluation of Emerge2Maturity, an Innovative Serious Game That Uses Simulation to Depict the Data Warehouse Development
Başlık:
Design, Implementation, and Evaluation of Emerge2Maturity, an Innovative Serious Game That Uses Simulation to Depict the Data Warehouse Development
Yazar:
Khojah, Mohammed, author.
ISBN:
9780438004351
Yazar Ek Girişi:
Fiziksel Tanımlama:
1 electronic resource (205 pages)
Genel Not:
Source: Dissertation Abstracts International, Volume: 79-10(E), Section: B.
Advisors: Michael Mannino; Dawn Gregg Committee members: Min-hyung Choi; James Gerlach.
Özet:
Data warehouse development is a complex process involving several related factors and extended time periods to reach a stable solution. Learners face challenges to observe changes, determine key success factors, and understand project relationships involving costs and benefits. This research describes the design, implementation, and evaluation of Emerge2Maturity, an innovative, serious game that provides simulated experiential learning for information technology students and professionals about data warehouse development challenges. Emerge2Maturity addresses learning challenges faced by students to experience data warehouse development over time, determine capabilities to balance costs and benefits for consistency with an organization's strategy, observe organizational learning effects on costs and benefits, and gain awareness of the impact of external events on strategy. The research uses design science processes (Peffers et al. 2006) for development and evaluation of artifacts as a methodology to guide the development and evaluation of Emerge2Maturity.
The game framework combines evolution of data warehouse architecture and assessment of related capabilities over some decision making periods or phases. Emerge2Maturity uses two novel models to support decision making by players, the Capability Assessment Model (CAM) for decisions about extraction, transformation, and integration levels of data sources and the Configuration Model (CM) for transition among decision-making phases involving constraint levels, learning effects, and random events. Although data warehouse development is complex, the game is designed to capture important tradeoffs. We developed a prototype implementation using Microsoft Excel to understand complexities of the CAM and CM. A full implementation of Emerge2Maturity uses JavaScript libraries, an Oracle database model, and a simple interface to show game progress and decision details.
Emerge2Maturity is assessed in two stages to establish the content validity of the game. Gagne's events of learning are used as an evaluation framework. The first stage involves instructors from the information systems field. The second stage involves graduate students who want to learn about data warehouse development. The Results from both studies show that the game adheres to the learning events from Gagne's framework. It also shows great alignment between the game design and the proposed learning objectives. Participants provided valuable feedback on how to advance the development of the game. The feedback should bring more enhancements to the game, which require additional developments. The game will continue to evolve and further analysis could be applied.
The research contributes to the body of knowledge by providing a framework to combine business strategy and organizations capability that supports the development of data warehouses. The framework is used as a base to build Emerge2Maturity, the first reported business strategy game to depict and decompose the complexity of data warehouse projects. The research also builds an evaluation framework for serious games and use emerge2Maturity to validate the framework. The process of designing and implementing emerge2Maturity adheres to the design science research.
Notlar:
School code: 0765
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Yer Numarası | Demirbaş Numarası | Shelf Location | Lokasyon / Statüsü / İade Tarihi |
---|---|---|---|
XX(680545.1) | 680545-1001 | Proquest E-Tez Koleksiyonu | Arıyor... |
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