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Bütün Kütüphaneler
Elektronik Kaynaklar
Hepsi
Başkent Üniversitesi Kütüphanesi
Anadolu OSB Meslek Yüksekokulu
Atasev Özel Koleksiyon
Erdoğan Tercan Koleksiyonu
Güzel Sanatlar ve Tasarım Arşivi
Kazan Meslek Yüksekokulu
Hukuk Koleksiyonu
Ord.Prof.Dr. Enver Ziya Karal Tarih Uygulama Ars.Mrk.
Özel Koleksiyon Serdar Özersin
Tez Koleksiyonu
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Daraltılmış:
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Yazar: ProQuest (Firm)
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Yayın Yılı: 2010
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Konu: Computer graphics.
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Murdock, Kelly.
(2)
Alspach, Ted L.
(1)
Brito, Allan.
(1)
Creighton, Ryan Henson.
(1)
Eberly, David H.
(1)
Gerantabee, Fred.
(1)
Gladfelter, Donnie, 1982-
(1)
Hiitola, Bethany.
(1)
Jack, Gabi.
(1)
James, Sean.
(1)
Keller, Eric.
(1)
Kerger, Felix.
(1)
McKinley, Michael (Michael T.)
(1)
Ohlson de Fine, Mike.
(1)
Omura, George.
(1)
Padova, Ted.
(1)
Parker, David J.
(1)
Pharr, Matt.
(1)
Powell, Aaron W.
(1)
Qian, Xuelei.
(1)
Ruiz, Alex, 1974-
(1)
Sheppard, Rob W.
(1)
Smith, Christopher.
(1)
Smith, Jennifer E.
(1)
Wang, Rui.
(1)
Woo, Jeong-Ho.
(1)
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Three-dimensional display systems.
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Physically based rendering from theory to implementation.
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Physically based rendering from theory to implementation.
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Pharr, Matt.
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Maya studio projects game environments and props
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Maya studio projects game environments and props
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McKinley, Michael (Michael T.)
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SolidWorks 2010 no experience required
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SolidWorks 2010 no experience required
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Ruiz, Alex, 1974-
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Mobile graphics 3D SoC from algorithm to chip
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Mobile graphics 3D SoC from algorithm to chip
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Woo, Jeong-Ho.
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Mastering Autodesk Maya 2011
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Mastering Autodesk Maya 2011
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Photoshop elements 9 top 100 simplified tips & tricks
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Photoshop elements 9 top 100 simplified tips & tricks
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Game physics
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Game physics
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Eberly, David H.
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Microsoft Visio 2010 business process diagramming and validation create custom validation rules for structured diagrams and increase the accuracy of your business information with Visio 2010 Premium Edition
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Microsoft Visio 2010 business process diagramming and validation create custom validation rules for structured diagrams and increase the accuracy of your business information with Visio 2010 Premium Edition
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Parker, David J.
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OpenSceneGraph 3.0 beginner's guide : create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines
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OpenSceneGraph 3.0 beginner's guide : create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines
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Wang, Rui.
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3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games
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3D graphics with XNA Game Studio 4.0 create attractive 3D graphics and visuals in your XNA games
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James, Sean.
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Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly
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Unity 3D game development by example beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly
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Creighton, Ryan Henson.
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OGRE 3D 1.7 beginner's guide create real time 3D applications using OGRE 3D from scratch
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OGRE 3D 1.7 beginner's guide create real time 3D applications using OGRE 3D from scratch
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Kerger, Felix.
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